MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ get_geometry() [1/2]

std::vector< Vertex > & MayaFlux::Nodes::GpuSync::GeometryLeafNode::get_geometry ( )
inline

Mutable access for in-place edits.

Does not itself mark the node dirty – call set_geometry() (even with the same vector) or update_vertex() afterward so compute_frame() re-uploads.

Definition at line 46 of file GeometryLeafNode.hpp.

46{ return m_items; }