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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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GPU-accelerated context for logic node callbacks. More...
#include <Logic.hpp>
Inheritance diagram for MayaFlux::Nodes::Generator::LogicContextGpu:
Collaboration diagram for MayaFlux::Nodes::Generator::LogicContextGpu:Public Member Functions | |
| LogicContextGpu (double value, LogicMode mode, LogicOperator operator_type, const std::deque< bool > &history, double threshold, bool edge_detected, EdgeType edge_type, const std::vector< double > &inputs, std::span< const float > gpu_data) | |
Public Member Functions inherited from MayaFlux::Nodes::Generator::LogicContext | |
| LogicContext (double value, LogicMode mode, LogicOperator operator_type, const std::deque< bool > &history, double threshold, bool edge_detected=false, EdgeType edge_type=EdgeType::BOTH, const std::vector< double > &inputs={}) | |
| Constructs a LogicContext with complete state information. | |
| LogicMode | get_mode () const |
| LogicOperator | get_operator () const |
| const std::deque< bool > & | get_history () const |
| double | get_threshold () const |
| bool | is_edge_detected () const |
| EdgeType | get_edge_type () const |
| const std::vector< double > & | get_inputs () const |
| const double & | get_value () const |
| bool | as_bool () const |
Public Member Functions inherited from MayaFlux::Nodes::NodeContext | |
| virtual | ~NodeContext ()=default |
| template<typename T > | |
| T * | as () |
| Safely cast to a derived context type. | |
Public Member Functions inherited from MayaFlux::Nodes::GpuVectorData | |
| GpuVectorData ()=default | |
| GpuVectorData (std::span< const float > data) | |
| std::span< const float > | gpu_data () const |
| size_t | gpu_data_size () const |
| bool | has_gpu_data () const |
Additional Inherited Members | |
Public Attributes inherited from MayaFlux::Nodes::NodeContext | |
| double | value |
| Current sample value. | |
| std::string | type_id |
| Type identifier for runtime type checking. | |
Protected Member Functions inherited from MayaFlux::Nodes::NodeContext | |
| NodeContext (double value, const std::string &type) | |
| Protected constructor for NodeContext. | |
Protected Attributes inherited from MayaFlux::Nodes::GpuVectorData | |
| std::span< const float > | m_gpu_data |