MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ get_stage_type()

Stage MayaFlux::Core::VKShaderModule::get_stage_type ( ) const

Get shader stage type.

Returns
Stage enum (easier than vk::ShaderStageFlagBits for logic)

Definition at line 839 of file VKShaderModule.cpp.

840{
841 switch (m_stage) {
842 case vk::ShaderStageFlagBits::eCompute:
843 return Stage::COMPUTE;
844 case vk::ShaderStageFlagBits::eVertex:
845 return Stage::VERTEX;
846 case vk::ShaderStageFlagBits::eFragment:
847 return Stage::FRAGMENT;
848 case vk::ShaderStageFlagBits::eGeometry:
849 return Stage::GEOMETRY;
850 case vk::ShaderStageFlagBits::eTessellationControl:
851 return Stage::TESS_CONTROL;
852 case vk::ShaderStageFlagBits::eTessellationEvaluation:
854 case vk::ShaderStageFlagBits::eMeshEXT:
855 return Stage::MESH;
856 case vk::ShaderStageFlagBits::eTaskEXT:
857 return Stage::TASK;
858 default:
860 "Unknown shader stage: {}", vk::to_string(m_stage));
861 return Stage::COMPUTE;
862 }
863}
#define MF_WARN(comp, ctx,...)
vk::ShaderStageFlagBits m_stage
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
@ Core
Core engine, backend, subsystems.

References MayaFlux::Core::COMPUTE, MayaFlux::Journal::Core, MayaFlux::Core::FRAGMENT, MayaFlux::Core::GEOMETRY, MayaFlux::Journal::GraphicsBackend, m_stage, MayaFlux::Core::MESH, MF_WARN, MayaFlux::Core::TASK, MayaFlux::Core::TESS_CONTROL, MayaFlux::Core::TESS_EVALUATION, and MayaFlux::Core::VERTEX.