MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ read_text_file()

std::string MayaFlux::Core::VKShaderModule::read_text_file ( const std::string &  filepath)
staticprivate

Read text file into string.

Parameters
filepathPath to file
Returns
File contents, or empty string on failure

Definition at line 889 of file VKShaderModule.cpp.

890{
891 std::ifstream file(filepath);
892 if (!file.is_open()) {
894 "Failed to open file: '{}'", filepath);
895 return {};
896 }
897
898 std::string content(
899 (std::istreambuf_iterator<char>(file)),
900 std::istreambuf_iterator<char>());
901
902 if (content.empty()) {
904 "File is empty: '{}'", filepath);
905 }
906
907 return content;
908}
#define MF_ERROR(comp, ctx,...)
#define MF_WARN(comp, ctx,...)
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
@ Core
Core engine, backend, subsystems.

References MayaFlux::Journal::Core, MayaFlux::Journal::GraphicsBackend, MF_ERROR, and MF_WARN.

Referenced by create_from_glsl_file().

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