Initialize Vulkan instance.
43{
45
46 auto vkGetInstanceProcAddr = vk::detail::DynamicLoader().getProcAddress<PFN_vkGetInstanceProcAddr>("vkGetInstanceProcAddr");
47 VULKAN_HPP_DEFAULT_DISPATCHER.init(vkGetInstanceProcAddr);
48
51 return false;
52 }
53
54 vk::ApplicationInfo app_info {};
55 app_info.pApplicationName = "MayaFlux";
56 app_info.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
57 app_info.pEngineName = "MayaFlux Engine";
58 app_info.engineVersion = VK_MAKE_VERSION(1, 0, 0);
59 app_info.apiVersion = VK_API_VERSION_1_3;
60
61 vk::InstanceCreateInfo create_info {};
62 create_info.pApplicationInfo = &app_info;
63
64 std::vector<const char*> extensions = required_extensions;
65
66#ifdef MAYAFLUX_PLATFORM_MACOS
67 extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
68 create_info.flags = vk::InstanceCreateFlagBits::eEnumeratePortabilityKHR;
69#endif
70
72 extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
73 }
74 create_info.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
75 create_info.ppEnabledExtensionNames = extensions.data();
76
77 vk::DebugUtilsMessengerCreateInfoEXT debug_create_info {};
78
82
83 debug_create_info.messageSeverity = vk::DebugUtilsMessageSeverityFlagBitsEXT::eVerbose
84 | vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning | vk::DebugUtilsMessageSeverityFlagBitsEXT::eError;
85
86 debug_create_info.messageType = vk::DebugUtilsMessageTypeFlagBitsEXT::eGeneral
87 | vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation
88 | vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance;
89
91 create_info.pNext = &debug_create_info;
92
93 } else {
94 create_info.enabledLayerCount = 0;
95 create_info.pNext = nullptr;
96 }
97
98 try {
101
102 VULKAN_HPP_DEFAULT_DISPATCHER.init(
m_instance);
103
104 } catch (const std::exception& e) {
106 std::source_location::current(),
107 "Failed to create Vulkan instance: {}", e.what());
108 }
109
111
114 return false;
115 }
116
117 return true;
118}
#define MF_ERROR(comp, ctx,...)
#define MF_PRINT(comp, ctx,...)
bool m_validation_enabled
Flag to indicate if validation layers are enabled.
vk::detail::DispatchLoaderDynamic m_dynamic_dispatcher
Dynamic dispatcher for extension functions.
bool check_validation_layer_support(const std::vector< const char * > &layers)
Check if requested validation layers are available.
vk::Instance m_instance
Vulkan instance handle.
bool setup_debug_messenger()
Setup debug messenger for validation layer output.
static vk::Bool32 debug_callback(vk::DebugUtilsMessageSeverityFlagBitsEXT message_severity, vk::DebugUtilsMessageTypeFlagsEXT message_types, const vk::DebugUtilsMessengerCallbackDataEXT *p_callback_data, void *p_user_data)
Validation layer callback.
static const std::vector< const char * > VALIDATION_LAYERS
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
void error_rethrow(Component component, Context context, std::source_location location=std::source_location::current(), std::string_view additional_context="")
Catch and log an exception, then rethrow it.
@ Core
Core engine, backend, subsystems.