| Enumerator |
|---|
| TEXTURE_2D | Sampled texture (shader read)
|
| RENDER_TARGET | Color attachment for rendering.
|
| DEPTH_STENCIL | Depth/stencil attachment.
|
| STORAGE | Storage image (compute shader read/write)
|
| TRANSFER_SRC | Transfer source.
|
| TRANSFER_DST | Transfer destination.
|
| STAGING | Host-visible staging image (rare)
|