MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ m_usage

Usage MayaFlux::Core::VKImage::m_usage { Usage::TEXTURE_2D }
private

Definition at line 211 of file VKImage.hpp.

@ TEXTURE_2D
Sampled texture (shader read)

Referenced by get_aspect_flags(), and get_usage_flags().