MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ drawMeshTasks()

void MayaFlux::Core::VKGraphicsPipeline::drawMeshTasks ( vk::CommandBuffer  cmd,
uint32_t  groupCountX,
uint32_t  groupCountY = 1,
uint32_t  groupCountZ = 1 
)

Draw mesh tasks (mesh shading pipeline only)

Definition at line 880 of file VKGraphicsPipeline.cpp.

885{
886 if (!m_pipeline) {
888 "Cannot draw mesh tasks with invalid pipeline");
889 return;
890 }
891 cmd.drawMeshTasksEXT(groupCountX, groupCountY, groupCountZ);
892}
#define MF_ERROR(comp, ctx,...)
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
@ Core
Core engine, backend, subsystems.

References MayaFlux::Journal::Core, MayaFlux::Journal::GraphicsBackend, m_pipeline, and MF_ERROR.