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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Core::VKGraphicsPipeline::drawMeshTasksIndirect | ( | vk::CommandBuffer | cmd, |
| vk::Buffer | buffer, | ||
| vk::DeviceSize | offset, | ||
| uint32_t | drawCount, | ||
| uint32_t | stride | ||
| ) |
Draw mesh tasks indirect (mesh shading pipeline only)
Definition at line 894 of file VKGraphicsPipeline.cpp.
References MayaFlux::Journal::Core, MayaFlux::Journal::GraphicsBackend, m_pipeline, and MF_ERROR.