MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ draw()

void MayaFlux::Core::VKGraphicsPipeline::draw ( vk::CommandBuffer  cmd,
uint32_t  vertex_count,
uint32_t  instance_count = 1,
uint32_t  first_vertex = 0,
uint32_t  first_instance = 0 
)

Draw vertices.

Parameters
cmdCommand buffer
vertex_countNumber of vertices
instance_countNumber of instances
first_vertexFirst vertex index
first_instanceFirst instance index

Definition at line 779 of file VKGraphicsPipeline.cpp.

785{
786 if (!m_pipeline) {
788 "Cannot draw with invalid pipeline");
789 return;
790 }
791
792 if (vertex_count == 0) {
794 "Drawing with zero vertices");
795 return;
796 }
797
798 cmd.draw(vertex_count, instance_count, first_vertex, first_instance);
799}
#define MF_ERROR(comp, ctx,...)
#define MF_WARN(comp, ctx,...)
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
@ Core
Core engine, backend, subsystems.

References MayaFlux::Journal::Core, MayaFlux::Journal::GraphicsBackend, m_pipeline, MF_ERROR, and MF_WARN.