MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ ~VKDescriptorManager()

MayaFlux::Core::VKDescriptorManager::~VKDescriptorManager ( )

Definition at line 11 of file VKDescriptorManager.cpp.

12{
13 if (!m_pools.empty() || !m_layouts.empty()) {
15 "VKDescriptorManager destroyed without cleanup() - potential leak");
16 }
17}
#define MF_WARN(comp, ctx,...)
std::vector< vk::DescriptorPool > m_pools
std::vector< vk::DescriptorSetLayout > m_layouts
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
@ Core
Core engine, backend, subsystems.

References MayaFlux::Journal::Core, MayaFlux::Journal::GraphicsBackend, m_layouts, m_pools, and MF_WARN.