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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Core::VKDescriptorManager::update_input_attachment | ( | vk::Device | device, |
| vk::DescriptorSet | set, | ||
| uint32_t | binding, | ||
| vk::ImageView | image_view, | ||
| vk::ImageLayout | layout = vk::ImageLayout::eShaderReadOnlyOptimal |
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| ) |
Update descriptor set with input attachment.
| device | Logical device |
| set | Descriptor set to update |
| binding | Binding index |
| image_view | Image view to bind |
| layout | Image layout (must be eShaderReadOnlyOptimal or eGeneral) |
For reading from attachments in the same render pass (subpass inputs).
Definition at line 474 of file VKDescriptorManager.cpp.
References MayaFlux::Journal::Core, MayaFlux::Journal::GraphicsBackend, MF_DEBUG, and MF_ERROR.