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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Start receive threads and accept connections.
After this call the backend actively delivers received data via the registered callback and accepts new inbound connections (TCP).
Implements MayaFlux::Core::INetworkBackend.
Definition at line 36 of file UDPBackend.cpp.
References MayaFlux::Journal::Core, MayaFlux::Journal::Init, m_running, and MF_DEBUG.