MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ start()

virtual void MayaFlux::Core::INetworkBackend::start ( )
pure virtual

Start receive threads and accept connections.

After this call the backend actively delivers received data via the registered callback and accepts new inbound connections (TCP).

Implemented in MayaFlux::Core::TCPBackend, and MayaFlux::Core::UDPBackend.