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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Block until the subsystem's processing loop is confirmed live.
Called by SubsystemManager::start_all_subsystems() after all start() calls have returned. Subsystems that spawn a thread and set m_running from inside it override this to spin-wait on that atomic. The default no-op is correct for synchronous subsystems (AudioSubsystem).
Reimplemented in MayaFlux::Core::AudioSubsystem, MayaFlux::Core::GraphicsSubsystem, MayaFlux::Core::InputSubsystem, and MayaFlux::Core::NetworkSubsystem.
Definition at line 104 of file Subsystem.hpp.