MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ get_node_graph_manager()

std::shared_ptr< Nodes::NodeGraphManager > MayaFlux::Core::Engine::get_node_graph_manager ( )
inline

Gets the node graph manager.

Returns
Shared pointer to the NodeGraphManager for node-based processing

The NodeGraphManager handles the computational graph of processing nodes. Access through Engine ensures proper initialization and lifetime management.

Definition at line 229 of file Engine.hpp.

229{ return m_node_graph_manager; }
std::shared_ptr< Nodes::NodeGraphManager > m_node_graph_manager
Node graph manager.
Definition Engine.hpp:314

Referenced by MayaFlux::get_audio_channel_root(), MayaFlux::get_node_graph_manager(), MayaFlux::register_node(), MayaFlux::register_node_network(), and MayaFlux::unregister_node_network().

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