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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| vk::DescriptorSetLayout MayaFlux::Core::BackendPipelineManager::create_descriptor_layout | ( | const std::shared_ptr< VKDescriptorManager > & | manager, |
| const std::vector< std::pair< uint32_t, uint32_t > > & | bindings | ||
| ) |
Create a descriptor set layout.
| manager | Descriptor manager to use for allocation |
| bindings | Vector of pairs specifying binding index and descriptor type |
Definition at line 69 of file BackendPipelineManager.cpp.
References MayaFlux::Core::DescriptorSetLayoutConfig::add_binding(), MayaFlux::Core::VKContext::get_device(), and m_context.
Referenced by setup_backend_service().
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