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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| MayaFlux::Buffers::SliceSet::SliceSet | ( | uint32_t | stride_bytes, |
| Portal::Graphics::PrimitiveTopology | topology | ||
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| stride_bytes | Bytes per vertex; every block must be a whole multiple. |
| topology | Topology of a block added without one. |
Definition at line 9 of file SliceSet.cpp.
References MayaFlux::Journal::Buffers, MayaFlux::Journal::Init, and m_stride.