MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ set_config()

void MayaFlux::Buffers::ShaderProcessor::set_config ( const ShaderProcessorConfig config)

Update entire configuration.

Parameters
configNew configuration

Triggers pipeline recreation.

Definition at line 277 of file ShaderProcessor.cpp.

References initialize_shader(), m_config, m_needs_descriptor_rebuild, and m_needs_pipeline_rebuild.

Referenced by initialize_pipeline(), and MayaFlux::Buffers::RenderProcessor::initialize_pipeline().

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