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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::ShaderProcessor::set_config | ( | const ShaderProcessorConfig & | config | ) |
Update entire configuration.
| config | New configuration |
Triggers pipeline recreation.
Definition at line 277 of file ShaderProcessor.cpp.
References initialize_shader(), m_config, m_needs_descriptor_rebuild, and m_needs_pipeline_rebuild.
Referenced by initialize_pipeline(), and MayaFlux::Buffers::RenderProcessor::initialize_pipeline().
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