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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::ShaderProcessor::set_workgroup_size | ( | uint32_t | x, |
| uint32_t | y = 1, |
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| uint32_t | z = 1 |
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| ) |
Set workgroup size (should match shader local_size)
| x | Workgroup size X |
| y | Workgroup size Y (default 1) |
| z | Workgroup size Z (default 1) |
Definition at line 206 of file ShaderProcessor.cpp.
References MayaFlux::Buffers::ShaderProcessorConfig::dispatch, m_config, MayaFlux::Buffers::ShaderDispatchConfig::workgroup_x, MayaFlux::Buffers::ShaderDispatchConfig::workgroup_y, and MayaFlux::Buffers::ShaderDispatchConfig::workgroup_z.