MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ set_primitive_topology()

void MayaFlux::Buffers::RenderProcessor::set_primitive_topology ( Portal::Graphics::PrimitiveTopology  topology)
inline

Set primitive topology (e.g., triangle list, line list, point list)

Definition at line 67 of file RenderProcessor.hpp.

68 {
70 return;
71 }
74 }
PrimitiveTopology topology
Portal::Graphics::PrimitiveTopology m_primitive_topology

References topology.