Executes the render callback.
Validates buffer type and invokes the render callback. This is the core rendering coordination point - all child buffers have been processed by the time this executes.
119{
120 auto root_graphics_buffer = std::dynamic_pointer_cast<RootGraphicsBuffer>(buffer);
121 if (!root_graphics_buffer) {
123 "RenderProcessor received non-RootGraphicsBuffer");
124 return;
125 }
126
129 "RenderProcessor processing buffer that doesn't match attached root");
130 return;
131 }
132
134 try {
136 } catch (const std::exception& e) {
140 std::source_location::current(),
141 "RenderProcessor callback threw exception: {}",
142 e.what());
143 }
144 } else {
146 }
147}
#define MF_RT_ERROR(comp, ctx,...)
RenderCallback m_callback
User-provided render callback.
void fallback_renderer(const std::shared_ptr< RootGraphicsBuffer > &root)
std::shared_ptr< RootGraphicsBuffer > m_root_buffer
Reference to root buffer (for validation and callbacks)
@ BufferProcessing
Buffer processing (Buffers::BufferManager, processing chains)
void error_rethrow(Component component, Context context, std::source_location location=std::source_location::current(), std::string_view additional_context="")
Catch and log an exception, then rethrow it.
@ Buffers
Buffers, Managers, processors and processing chains.