MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ processing_function()

void MayaFlux::Buffers::PresentProcessor::processing_function ( const std::shared_ptr< Buffer > &  buffer)
overridevirtual

Executes the render callback.

Parameters
bufferBuffer to process (must be RootGraphicsBuffer)

Validates buffer type and invokes the render callback. This is the core rendering coordination point - all child buffers have been processed by the time this executes.

Implements MayaFlux::Buffers::BufferProcessor.

Definition at line 119 of file RootGraphicsBuffer.cpp.

120{
121 auto root_graphics_buffer = std::dynamic_pointer_cast<RootGraphicsBuffer>(buffer);
122 if (!root_graphics_buffer) {
124 "RenderProcessor received non-RootGraphicsBuffer");
125 return;
126 }
127
128 if (m_root_buffer && root_graphics_buffer != m_root_buffer) {
130 "RenderProcessor processing buffer that doesn't match attached root");
131 return;
132 }
133
134 if (m_callback) {
135 try {
136 m_callback(root_graphics_buffer);
137 } catch (const std::exception& e) {
141 std::source_location::current(),
142 "RenderProcessor callback threw exception: {}",
143 e.what());
144 }
145 } else {
146 fallback_renderer(root_graphics_buffer);
147 }
148}
#define MF_RT_ERROR(comp, ctx,...)
RenderCallback m_callback
User-provided render callback.
void fallback_renderer(const std::shared_ptr< RootGraphicsBuffer > &root)
std::shared_ptr< RootGraphicsBuffer > m_root_buffer
Reference to root buffer (for validation and callbacks)
@ BufferProcessing
Buffer processing (Buffers::BufferManager, processing chains)
void error_rethrow(Component component, Context context, std::source_location location=std::source_location::current(), std::string_view additional_context="")
Catch and log an exception, then rethrow it.
@ Buffers
Buffers, Managers, processors and processing chains.

References MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, fallback_renderer(), m_callback, m_root_buffer, and MF_RT_ERROR.

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