MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ on_before_dispatch()

void MayaFlux::Buffers::NodeBindingsProcessor::on_before_dispatch ( Portal::Graphics::CommandBufferID  cmd_id,
const std::shared_ptr< VKBuffer > &  buffer 
)
overrideprotectedvirtual

Hook called before shader dispatch Automatically updates push constants from bound nodes.

Reimplemented from MayaFlux::Buffers::ShaderProcessor.

Definition at line 37 of file NodeBindingsProcessor.cpp.

40{
42
44}
virtual void on_before_dispatch(Portal::Graphics::CommandBufferID cmd_id, const std::shared_ptr< VKBuffer > &buffer)
Called before each dispatch.

References MayaFlux::Buffers::ShaderProcessor::on_before_dispatch(), and update_push_constants_from_nodes().

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