MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ setup_processors()

void MayaFlux::Buffers::MeshNetworkBuffer::setup_processors ( ProcessingToken  token)
overridevirtual

Create and attach MeshNetworkProcessor as the default processor.

Reimplemented from MayaFlux::Buffers::VKBuffer.

Definition at line 49 of file MeshNetworkBuffer.cpp.

50{
51 m_processor = std::make_shared<MeshNetworkProcessor>(m_network);
52 m_processor->set_processing_token(token);
54
56 if (!chain) {
57 chain = std::make_shared<BufferProcessingChain>();
59 }
60 chain->set_preferred_token(token);
61
63 "MeshNetworkBuffer::setup_processors with token {}",
64 static_cast<int>(token));
65}
#define MF_DEBUG(comp, ctx,...)
std::shared_ptr< MeshNetworkProcessor > m_processor
std::shared_ptr< Nodes::Network::MeshNetwork > m_network
std::shared_ptr< Buffers::BufferProcessingChain > get_processing_chain() override
Access the buffer's processing chain.
Definition VKBuffer.cpp:314
void set_default_processor(const std::shared_ptr< BufferProcessor > &processor) override
Set the buffer's default processor.
Definition VKBuffer.cpp:298
void set_processing_chain(const std::shared_ptr< BufferProcessingChain > &chain, bool force=false) override
Replace the buffer's processing chain.
Definition VKBuffer.cpp:319
@ Init
Engine/subsystem initialization.
@ Buffers
Buffers, Managers, processors and processing chains.
Tendency< A, C > chain(const Tendency< A, B > &first, const Tendency< B, C > &second)
Sequential composition: evaluate first, feed result into second.
Definition Tendency.hpp:82

References MayaFlux::Journal::Buffers, MayaFlux::Buffers::VKBuffer::get_processing_chain(), MayaFlux::Journal::Init, m_network, m_processor, MF_DEBUG, MayaFlux::Buffers::VKBuffer::set_default_processor(), and MayaFlux::Buffers::VKBuffer::set_processing_chain().

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