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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Called before shader dispatch - updates all descriptors.
Reimplemented from MayaFlux::Buffers::ShaderProcessor.
Definition at line 183 of file DescriptorBindingsProcessor.cpp.
References m_bindings, MayaFlux::Buffers::ShaderProcessor::on_before_dispatch(), and update_descriptor_from_node().
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