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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::CompositeGeometryProcessor::add_geometry | ( | const std::string & | name, |
| const std::shared_ptr< Nodes::GpuSync::GeometryWriterNode > & | node, | ||
| Portal::Graphics::PrimitiveTopology | topology | ||
| ) |
Add a geometry collection.
| name | Unique identifier for this collection |
| node | GeometryWriterNode to aggregate |
| topology | Primitive topology for rendering this collection |
Definition at line 17 of file CompositeGeometryProcessor.cpp.
References MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, m_collections, MF_DEBUG, MF_WARN, and MayaFlux::Buffers::CompositeGeometryProcessor::GeometryCollection::name.