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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferSupplyMixing::fill_audio_interleaved | ( | double * | interleaved_data, |
| uint32_t | num_frames, | ||
| ProcessingToken | token, | ||
| uint32_t | num_channels | ||
| ) | const |
Fills interleaved buffer from audio token channels.
| interleaved_data | Target interleaved data buffer |
| num_frames | Number of frames to process |
| token | Processing domain |
| num_channels | Number of channels to interleave |
Takes channel-separated data from the token and interleaves it into a single buffer (like typical audio file format or hardware I/O).
Definition at line 118 of file BufferSupplyMixing.cpp.
References MayaFlux::Buffers::TokenUnitManager::get_audio_unit(), MayaFlux::Buffers::TokenUnitManager::has_audio_unit(), m_unit_manager, and token.
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