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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| const RootAudioUnit & MayaFlux::Buffers::TokenUnitManager::get_audio_unit | ( | ProcessingToken | token | ) | const |
Gets an existing audio unit without creating if missing.
| token | Processing domain |
| std::out_of_range | if token not found |
This is a query-only operation; will not create a unit if missing.
Definition at line 82 of file TokenUnitManager.cpp.
References MayaFlux::Journal::BufferManagement, MayaFlux::Journal::Core, m_audio_units, and token.
Referenced by MayaFlux::Buffers::BufferProcessingControl::add_audio_processor(), MayaFlux::Buffers::BufferSupplyMixing::fill_audio_interleaved(), MayaFlux::Buffers::BufferAccessControl::get_audio_buffers(), MayaFlux::Buffers::BufferAccessControl::get_root_audio_buffer(), and MayaFlux::Buffers::BufferProcessingControl::remove_audio_processor().
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