|
MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
|
| bool MayaFlux::Buffers::TokenUnitManager::has_audio_unit | ( | ProcessingToken | token | ) | const |
Checks if an audio unit exists for the given token.
| token | Processing domain |
Definition at line 114 of file TokenUnitManager.cpp.
References m_audio_units, and token.
Referenced by MayaFlux::Buffers::BufferSupplyMixing::clone_audio_buffer_for_channels(), MayaFlux::Buffers::BufferSupplyMixing::fill_audio_from_interleaved(), MayaFlux::Buffers::BufferSupplyMixing::fill_audio_interleaved(), MayaFlux::Buffers::BufferAccessControl::remove_audio_buffer(), MayaFlux::Buffers::BufferProcessingControl::remove_audio_processor_from_channel(), MayaFlux::Buffers::BufferProcessingControl::remove_audio_processor_from_token(), MayaFlux::Buffers::BufferSupplyMixing::remove_supplied_audio_buffer(), MayaFlux::Buffers::BufferProcessingControl::set_audio_final_processor(), and MayaFlux::Buffers::BufferSupplyMixing::supply_audio_buffer_to().
Here is the caller graph for this function: