|
MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Buffers::BufferManager::process_token | ( | ProcessingToken | token, |
| uint32_t | processing_units | ||
| ) |
Processes all buffers for a specific token.
| token | Processing domain to process |
| processing_units | Number of processing units (samples for audio, frames for video) |
Definition at line 53 of file BufferManager.cpp.
References MayaFlux::Buffers::AUDIO_BACKEND, MayaFlux::Buffers::AUDIO_PARALLEL, MayaFlux::Buffers::GRAPHICS_BACKEND, process_audio_token_default(), process_graphics_token_default(), and token.
Referenced by process_all_tokens().
Here is the call graph for this function:
Here is the caller graph for this function: