458{
460 return;
461 }
462
464
465 if (unit.custom_processor) {
466 unit.custom_processor(unit.root_buffer, processing_units);
467 return;
468 }
469
471
472
473
474
475
476 root_buffer->process_default();
477
478 unit.get_chain()->process(root_buffer);
479
481
482 if (auto chain = root_buffer->get_processing_chain()) {
483 chain->process_final(root_buffer);
484 }
485}
static MayaFlux::Nodes::ProcessingToken token
std::shared_ptr< BufferProcessingChain > m_global_processing_chain
Global processing chain applied to all tokens.
std::unique_ptr< TokenUnitManager > m_unit_manager
Token/unit storage and lifecycle.
std::unique_ptr< BufferAccessControl > m_access_control
Buffer and unit access operations.