MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ process_graphics_token_default()

void MayaFlux::Buffers::BufferManager::process_graphics_token_default ( ProcessingToken  token,
uint32_t  processing_units 
)
private

Definition at line 489 of file BufferManager.cpp.

490{
491 if (!m_unit_manager->has_graphics_unit(token)) {
492 return;
493 }
494
495 auto& unit = m_unit_manager->get_graphics_unit_mutable(token);
496
497 if (unit.custom_processor) {
498 unit.custom_processor(unit.root_buffer, processing_units);
499 return;
500 }
501
502 auto root_buffer = m_access_control->get_root_graphics_buffer(token);
503
504 // if (!node_output_data.empty()) {
505 // root_buffer->set_node_output(node_output_data);
506 // }
507
508 root_buffer->process_default();
509
510 unit.get_chain()->process(root_buffer);
511
512 m_global_processing_chain->process(root_buffer);
513
514 if (auto chain = root_buffer->get_processing_chain()) {
515 chain->process_final(root_buffer);
516 }
517}
std::shared_ptr< BufferProcessingChain > m_global_processing_chain
Global processing chain applied to all tokens.
std::unique_ptr< TokenUnitManager > m_unit_manager
Token/unit storage and lifecycle.
std::unique_ptr< BufferAccessControl > m_access_control
Buffer and unit access operations.
Tendency< A, C > chain(const Tendency< A, B > &first, const Tendency< B, C > &second)
Sequential composition: evaluate first, feed result into second.
Definition Tendency.hpp:82

References m_access_control, m_global_processing_chain, and m_unit_manager.

Referenced by process_token().

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