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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferManager::connect_node_to_channel | ( | const std::shared_ptr< Nodes::Node > & | node, |
| ProcessingToken | token, | ||
| uint32_t | channel, | ||
| float | mix = 0.5F, |
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| bool | clear_before = false |
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| ) |
Definition at line 317 of file BufferManager.cpp.
References m_processor_control, MayaFlux::mix(), and token.
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