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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Nodes |
| Contains the node-based computational processing system components. | |
| namespace | MayaFlux::Nodes::Generator |
Functions | |
| std::vector< double > | MayaFlux::Nodes::Generator::HannWindow (size_t length) |
| Creates a Hann window function. | |
| std::vector< double > | MayaFlux::Nodes::Generator::HammingWindow (size_t length) |
| Creates a Hamming window function. | |
| std::vector< double > | MayaFlux::Nodes::Generator::BlackmanWindow (size_t length) |
| Creates a Blackman window function. | |
| std::vector< double > | MayaFlux::Nodes::Generator::LinearRamp (size_t length, double start=0.0, double end=1.0) |
| Creates a linear ramp function. | |
| std::vector< double > | MayaFlux::Nodes::Generator::ExponentialRamp (size_t length, double start=0.001, double end=1.0) |
| Creates an exponential ramp function. | |
| std::vector< double > | MayaFlux::Nodes::Generator::generate_window (uint32_t size, WindowType window_type) |
| Generate window coefficients using C++20 ranges. | |