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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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#include "MayaFlux/Buffers/VKBuffer.hpp"#include "MayaFlux/Kinesis/Spatial/Lattice.hpp"#include "MayaFlux/Buffers/Staging/StagingUtils.hpp"
Include dependency graph for VolumeGridBuffer.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MayaFlux::Buffers::VolumeGridBuffer::FlowConfig::Buoyancy |
| Body force accumulated into velocity from two scalars. More... | |
| struct | MayaFlux::Buffers::VolumeGridBuffer::FlowConfig::Carried |
| A scalar transported by the velocity field. More... | |
| struct | MayaFlux::Buffers::VolumeGridBuffer::Field |
| struct | MayaFlux::Buffers::VolumeGridBuffer::FieldDecl |
| One field's declaration within a volume. More... | |
| struct | MayaFlux::Buffers::VolumeGridBuffer::FlowConfig |
| Parameters for the incompressible flow stage arrangement. More... | |
| struct | MayaFlux::Buffers::VolumeGridBuffer::FlowStages |
| Every stage setup_flow built, in no particular order. More... | |
| struct | MayaFlux::Buffers::ScalarRef |
| A scalar field's name, issued by the volume that owns it. More... | |
| struct | MayaFlux::Buffers::VolumeGridBuffer::SurfaceConfig |
| Isosurface extraction parameters for a scalar field. More... | |
| struct | MayaFlux::Buffers::VectorRef |
| A vector field's name, issued by the volume that owns it. More... | |
| class | MayaFlux::Buffers::VolumeGridBuffer |
| GPU-resident state for multi-field simulations evaluated over a fixed 3D topology: incompressible fluid, gas and smoke, reaction systems, and any process where several quantities co-evolve over the same cell lattice. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Buffers |