MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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MayaFlux::Buffers::VolumeGridBuffer::FlowStages Struct Reference

Every stage setup_flow built, in no particular order. More...

#include <VolumeGridBuffer.hpp>

+ Collaboration diagram for MayaFlux::Buffers::VolumeGridBuffer::FlowStages:

Public Attributes

std::shared_ptr< BuoyancyProcessor > buoyancy
 
std::vector< std::shared_ptr< AdvectProcessor > > carriers
 Parallel to config.carried.
 
std::shared_ptr< DiffuseProcessor > diffuse
 
std::shared_ptr< DivergenceProcessor > divergence
 
std::shared_ptr< PressureProcessor > pressure
 
std::shared_ptr< AdvectProcessor > self_advect
 
std::shared_ptr< SolenoidalProcessor > solenoidal
 
std::shared_ptr< WallProcessor > wall_advected
 
std::shared_ptr< WallProcessor > wall_projected
 

Detailed Description

Every stage setup_flow built, in no particular order.

Returned rather than stored so each remains reachable for retuning, feeding, or inspection. Members are null where the config omitted the corresponding stage.

Definition at line 231 of file VolumeGridBuffer.hpp.


The documentation for this struct was generated from the following file: