MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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MayaFlux::Buffers::VolumeGridBuffer::FlowConfig::Buoyancy Struct Reference

Body force accumulated into velocity from two scalars. More...

#include <VolumeGridBuffer.hpp>

+ Collaboration diagram for MayaFlux::Buffers::VolumeGridBuffer::FlowConfig::Buoyancy:

Public Attributes

float ambient { 0.0F }
 Temperature at which the rise term vanishes.
 
ScalarRef density
 Drives motion against it.
 
float density_gain { 0.0F }
 
glm::vec3 direction { 0.0F, 1.0F, 0.0F }
 Axis and magnitude.
 
ScalarRef temperature
 Drives motion along direction.
 
float temperature_gain { 1.0F }
 

Detailed Description

Body force accumulated into velocity from two scalars.

Definition at line 196 of file VolumeGridBuffer.hpp.


The documentation for this struct was generated from the following file: