MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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TextureLoom.hpp File Reference
#include <vulkan/vulkan.hpp>
#include "GraphicsUtils.hpp"
#include "MayaFlux/Kakshya/NDData/NDData.hpp"
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Classes

struct  MayaFlux::Portal::Graphics::ImageCacheSet::Entry
 
struct  MayaFlux::Portal::Graphics::ImageCacheEntry
 Image retained by the producing owner. More...
 
class  MayaFlux::Portal::Graphics::ImageCacheSet
 Cache images keyed by immutable allocation properties. More...
 
struct  MayaFlux::Portal::Graphics::ImageKey
 Immutable properties that determine whether an image can be reused. More...
 
struct  MayaFlux::Portal::Graphics::ImageKeyHash
 Hash image allocation properties for keyed reuse. More...
 
struct  MayaFlux::Portal::Graphics::LayerBlit
 One layer to layer copy that scales and converts format. More...
 
class  MayaFlux::Portal::Graphics::TextureLoom
 Portal-level texture creation and management. More...
 

Namespaces

namespace  MayaFlux
 Main namespace for the Maya Flux audio engine.
 
namespace  MayaFlux::Buffers
 
namespace  MayaFlux::Core
 
namespace  MayaFlux::Portal
 
namespace  MayaFlux::Portal::Graphics
 

Functions

MAYAFLUX_API TextureLoom & MayaFlux::Portal::Graphics::get_texture_manager ()
 Get the global texture manager instance.