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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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#include <vulkan/vulkan.hpp>#include "GraphicsUtils.hpp"#include "MayaFlux/Kakshya/NDData/NDData.hpp"
Include dependency graph for TextureLoom.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MayaFlux::Portal::Graphics::ImageCacheSet::Entry |
| struct | MayaFlux::Portal::Graphics::ImageCacheEntry |
| Image retained by the producing owner. More... | |
| class | MayaFlux::Portal::Graphics::ImageCacheSet |
| Cache images keyed by immutable allocation properties. More... | |
| struct | MayaFlux::Portal::Graphics::ImageKey |
| Immutable properties that determine whether an image can be reused. More... | |
| struct | MayaFlux::Portal::Graphics::ImageKeyHash |
| Hash image allocation properties for keyed reuse. More... | |
| struct | MayaFlux::Portal::Graphics::LayerBlit |
| One layer to layer copy that scales and converts format. More... | |
| class | MayaFlux::Portal::Graphics::TextureLoom |
| Portal-level texture creation and management. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Buffers |
| namespace | MayaFlux::Core |
| namespace | MayaFlux::Portal |
| namespace | MayaFlux::Portal::Graphics |
Functions | |
| MAYAFLUX_API TextureLoom & | MayaFlux::Portal::Graphics::get_texture_manager () |
| Get the global texture manager instance. | |