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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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#include "Rigs.hpp"#include "MayaFlux/API/Chronie.hpp"#include "MayaFlux/API/Config.hpp"#include "MayaFlux/API/Depot.hpp"#include "MayaFlux/API/Graph.hpp"#include "MayaFlux/IO/IOManager.hpp"#include "MayaFlux/Kriya/SamplingPipeline.hpp"#include "MayaFlux/Journal/Archivist.hpp"
Include dependency graph for Rigs.cpp:Go to the source code of this file.
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
Functions | |
| std::shared_ptr< Kriya::SamplingPipeline > | MayaFlux::create_sampler (const std::string &filepath, uint32_t num_samples=48000 *5, bool truncate=true, uint32_t channel=0, uint64_t max_dur_ms=0) |
| Construct a built SamplingPipeline from an audio file. | |
| std::shared_ptr< Kriya::SamplingPipeline > | MayaFlux::create_sampler_from_stream (std::shared_ptr< Kakshya::DynamicSoundStream > stream, uint32_t channel=0, uint64_t max_dur_ms=0) |
| Construct a built SamplingPipeline from an existing DynamicSoundStream. | |
| std::vector< std::shared_ptr< Kriya::SamplingPipeline > > | MayaFlux::create_samplers (const std::string &filepath, uint32_t num_samples=48000 *5, bool truncate=true, uint64_t max_dur_ms=0, uint32_t max_channels=0) |
| Construct one built SamplingPipeline per channel from an audio file. | |