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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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#include <Eigen/Dense>
Include dependency graph for ProximityGraphs.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MayaFlux::Kinesis::ProximityConfig |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Kinesis |
Typedefs | |
| using | MayaFlux::Kinesis::EdgeList = std::vector< std::pair< size_t, size_t > > |
Functions | |
| EdgeList | MayaFlux::Kinesis::sequential_chain (const Eigen::MatrixXd &points) |
| Compute sequential chain graph. | |
| EdgeList | MayaFlux::Kinesis::k_nearest_neighbors (const Eigen::MatrixXd &points, size_t k) |
| Compute K-nearest neighbors graph. | |
| EdgeList | MayaFlux::Kinesis::radius_threshold_graph (const Eigen::MatrixXd &points, double radius) |
| Compute radius threshold graph. | |
| EdgeList | MayaFlux::Kinesis::minimum_spanning_tree (const Eigen::MatrixXd &points) |
| Compute minimum spanning tree (Prim's algorithm) | |
| EdgeList | MayaFlux::Kinesis::gabriel_graph (const Eigen::MatrixXd &points) |
| Compute Gabriel graph. | |
| EdgeList | MayaFlux::Kinesis::nearest_neighbor_graph (const Eigen::MatrixXd &points) |
| Compute nearest neighbor graph. | |
| EdgeList | MayaFlux::Kinesis::relative_neighborhood_graph (const Eigen::MatrixXd &points) |
| Compute relative neighborhood graph. | |
| EdgeList | MayaFlux::Kinesis::custom_proximity_graph (const Eigen::MatrixXd &points, const std::function< EdgeList(const Eigen::MatrixXd &)> &connection_function) |
| Custom proximity graph via user function. | |
| EdgeList | MayaFlux::Kinesis::generate_proximity_graph (const Eigen::MatrixXd &points, const ProximityConfig &config) |
| Generate proximity graph using specified mode. | |