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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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#include "GraphicsOperator.hpp"#include "MayaFlux/Nodes/Graphics/PointCollectionNode.hpp"#include "MayaFlux/Kinesis/VertexSampler.hpp"
Include dependency graph for PhysicsOperator.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MayaFlux::Nodes::Network::PhysicsState |
| Physics-specific data parallel to PointVertex array. More... | |
| class | MayaFlux::Nodes::Network::PhysicsOperator |
| N-body physics simulation with point rendering. More... | |
| struct | MayaFlux::Nodes::Network::PhysicsOperator::CollectionGroup |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Nodes |
| Contains the node-based computational processing system components. | |
| namespace | MayaFlux::Nodes::Network |
Enumerations | |
| enum class | MayaFlux::Nodes::Network::PhysicsParameter : uint8_t { MayaFlux::Nodes::Network::GRAVITY_X , MayaFlux::Nodes::Network::GRAVITY_Y , MayaFlux::Nodes::Network::GRAVITY_Z , MayaFlux::Nodes::Network::DRAG , MayaFlux::Nodes::Network::INTERACTION_RADIUS , MayaFlux::Nodes::Network::SPRING_STIFFNESS , MayaFlux::Nodes::Network::REPULSION_STRENGTH , MayaFlux::Nodes::Network::SPATIAL_INTERACTIONS , MayaFlux::Nodes::Network::POINT_SIZE , MayaFlux::Nodes::Network::ATTRACTION_STRENGTH , MayaFlux::Nodes::Network::TURBULENCE } |
| Identifiers for physics parameters that can be set via parameter mapping. More... | |