|
MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
|
#include "NodeNetwork.hpp"#include "MayaFlux/Buffers/BufferUtils.hpp"#include "MayaFlux/Transitive/Reflect/EnumReflect.hpp"
Include dependency graph for NodeNetwork.cpp:Go to the source code of this file.
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Nodes |
| Contains the node-based computational processing system components. | |
| namespace | MayaFlux::Nodes::Network |
Functions | |
| void | MayaFlux::Nodes::Network::extract_node_samples (const std::shared_ptr< Nodes::Node > &node, std::vector< double > &buffer, size_t &buffer_pos, size_t num_samples) |
| Extract num_samples from node into buffer using snapshot guard. | |