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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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#include "MayaFlux/Transitive/Reflect/Mirror.hpp"
Include dependency graph for GlobalGraphicsInfo.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MayaFlux::Core::GlobalGraphicsConfig |
| struct | MayaFlux::Core::GraphicsBackendInfo |
| Configuration for graphics API backend (Vulkan/OpenGL/etc.) More... | |
| struct | MayaFlux::Core::GraphicsResourceLimits |
| Resource limits and budgets for graphics subsystem. More... | |
| struct | MayaFlux::Core::GraphicsSurfaceInfo |
| System-wide configuration for visual stream processing. More... | |
| struct | MayaFlux::Core::InputConfig |
| Input configuration for a window. More... | |
| struct | MayaFlux::Core::WindowEvent::KeyData |
| struct | MayaFlux::Core::KeyRepeatConfig |
| Key repeat timing for native window backends. More... | |
| struct | MayaFlux::Core::MonitorInfo |
| Information about a physical display. More... | |
| struct | MayaFlux::Core::WindowEvent::MouseButtonData |
| struct | MayaFlux::Core::WindowEvent::MousePosData |
| struct | MayaFlux::Core::WindowEvent::ResizeData |
| struct | MayaFlux::Core::WindowEvent::ScrollData |
| struct | MayaFlux::Core::TextConfig |
| Default font configuration for Portal::Text. More... | |
| struct | MayaFlux::Core::WindowEvent::TextData |
| Resolved Unicode codepoint, layout/shift/dead-key/IME composed. More... | |
| struct | MayaFlux::Core::VideoMode |
| Monitor video mode. More... | |
| struct | MayaFlux::Core::WindowCreateInfo |
| Configuration for creating a single window instance. More... | |
| struct | MayaFlux::Core::WindowEvent |
| Event data for window and input events. More... | |
| struct | MayaFlux::Core::WindowState |
| Runtime state of a window (mutable by system, read by user) More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Core |
Typedefs | |
| using | MayaFlux::Core::WindowEventCallback = std::function< void(const WindowEvent &)> |