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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Resource limits and budgets for graphics subsystem. More...
#include <GlobalGraphicsInfo.hpp>
Collaboration diagram for MayaFlux::Core::GraphicsResourceLimits:Public Attributes | |
| uint32_t | max_windows = 16 |
| Maximum number of concurrent windows. | |
| uint32_t | max_staging_buffer_mb = 256 |
| Maximum staging buffer size (MB) | |
| uint32_t | max_compute_buffer_mb = 1024 |
| Maximum compute buffer size (MB) | |
| uint32_t | max_texture_cache_mb = 2048 |
| Maximum texture cache size (MB) | |
| uint32_t | max_descriptor_sets = 1024 |
| Maximum number of descriptor sets. | |
| uint32_t | max_pipelines = 256 |
| Maximum number of pipeline state objects. | |
Resource limits and budgets for graphics subsystem.
Prevents runaway resource usage, similar to audio buffer limits.
Definition at line 80 of file GlobalGraphicsInfo.hpp.