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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Buffers |
Typedefs | |
| using | MayaFlux::Buffers::AudioProcessingFunction = std::function< void(const std::shared_ptr< AudioBuffer > &)> |
| Audio processing function - receives correctly-typed AudioBuffer. | |
| using | MayaFlux::Buffers::GraphicsProcessingFunction = std::function< void(const std::shared_ptr< VKBuffer > &)> |
| Graphics processing function - receives correctly-typed VKBuffer. | |
Variables | |
| static uint64_t | MayaFlux::Buffers::s_registered_sample_rate { 48000 } |
| Global default sample rate. | |
| static uint32_t | MayaFlux::Buffers::s_preferred_buffer_size { 512 } |
| Global default buffer size. | |