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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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#include "Capture.hpp"#include "MayaFlux/Buffers/BufferSpec.hpp"#include "MayaFlux/Core/ProcessingTokens.hpp"
Include dependency graph for BufferOperation.hpp:
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Classes | |
| class | MayaFlux::Kriya::BufferOperation |
| Fundamental unit of operation in buffer processing pipelines. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Buffers |
| namespace | MayaFlux::Kakshya |
| namespace | MayaFlux::Kriya |
Typedefs | |
| using | MayaFlux::Kriya::TransformVectorFunction = std::function< Kakshya::DataVariant(std::vector< Kakshya::DataVariant > &, uint32_t)> |
Enumerations | |
| enum class | MayaFlux::Kriya::ExecutionStrategy : uint8_t { MayaFlux::Kriya::PHASED , MayaFlux::Kriya::STREAMING , MayaFlux::Kriya::PARALLEL , MayaFlux::Kriya::REACTIVE } |
| Defines how operations in a pipeline are coordinated and executed. More... | |