MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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MayaFlux::Yantra::IndirectGroupsSource Struct Reference

Location of GPU-resident workgroup counts for a DependencyStage. More...

#include <GpuDispatchCore.hpp>

+ Collaboration diagram for MayaFlux::Yantra::IndirectGroupsSource:

Public Attributes

size_t binding {}
 
uint64_t offset_bytes { 0 }
 
uint32_t set {}
 

Detailed Description

Location of GPU-resident workgroup counts for a DependencyStage.

Names a shared buffer of the dispatching context, allocated with BufferUsageHint::INDIRECT, that holds {x, y, z} as three uint32 values at offset_bytes. An earlier stage of the same call writes it, so the dispatch size never reaches the host.

Definition at line 36 of file GpuDispatchCore.hpp.


The documentation for this struct was generated from the following file: