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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Location of GPU-resident workgroup counts for a DependencyStage. More...
#include <GpuDispatchCore.hpp>
Collaboration diagram for MayaFlux::Yantra::IndirectGroupsSource:Public Attributes | |
| size_t | binding {} |
| uint64_t | offset_bytes { 0 } |
| uint32_t | set {} |
Location of GPU-resident workgroup counts for a DependencyStage.
Names a shared buffer of the dispatching context, allocated with BufferUsageHint::INDIRECT, that holds {x, y, z} as three uint32 values at offset_bytes. An earlier stage of the same call writes it, so the dispatch size never reaches the host.
Definition at line 36 of file GpuDispatchCore.hpp.