MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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MayaFlux::StructureConfig::Object Struct Reference

One independently rendered mesh-backed object. More...

#include <StructureConfig.hpp>

+ Collaboration diagram for MayaFlux::StructureConfig::Object:

Public Attributes

MeshExpression expression
 Fixed construction expression.
 
std::optional< Kakshya::MeshData > mesh
 Fixed materialised source.
 
RenderConfig render
 Required render destination and pipeline overrides.
 
std::vector< std::shared_ptr< Core::VKImage > > textures
 Images available to the selected render pipeline.
 
std::shared_ptr< Nodes::GpuSync::MeshWriterNode > writer
 Live geometry source.
 

Detailed Description

One independently rendered mesh-backed object.

Definition at line 48 of file StructureConfig.hpp.


The documentation for this struct was generated from the following file: