|
MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
|
Full configuration for an outbound or bidirectional stream. More...
#include <NetworkUtils.hpp>
Collaboration diagram for MayaFlux::Portal::Network::StreamConfig:Public Attributes | |
| StreamEndpoint | endpoint |
| FramingPolicy | framing { FramingPolicy::NONE } |
| std::string | name |
| StreamProfile | profile { StreamProfile::ARBITRARY } |
| NetworkTransportHint | transport { NetworkTransportHint::AUTO } |
Full configuration for an outbound or bidirectional stream.
Passed to NetworkFoundry::open_stream(). Mirrors the pattern of ShaderConfig / RenderPipelineConfig in Portal::Graphics.
Definition at line 114 of file NetworkUtils.hpp.