|
MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
|
| RasterizationConfig MayaFlux::Portal::Graphics::RenderPipelineConfig::rasterization |
Definition at line 187 of file ShaderUtils.hpp.
Referenced by MayaFlux::Portal::Graphics::RenderFlow::create_pipeline(), and MayaFlux::Buffers::RenderProcessor::initialize_pipeline().