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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| uint32_t MayaFlux::Portal::Graphics::PushConstantBindingInfo::offset {} |
Definition at line 150 of file ShaderUtils.hpp.
Referenced by MayaFlux::Buffers::NodeBindingsProcessor::execute_shader(), and MayaFlux::Buffers::FormaBindingsProcessor::flush_push_constant().